OpenGL Longs Peak. Sooo Loong!
Posted in OpenGL, Programming and Development on Jun 29th, 2007
I am an avid follower of OpenGL news as it was the first graphics API (other being Direct3D) I ever picked up. So I must confess I have a little bit of a soft corner when it comes to OpenGL. I thoroughly dislike comparing the two APIs because I consider them equivalent in functionality. However, […]