It seems that Halo 3 has hit new records in sales. However this figure is from Microsoft themselves.
The staggering figure presumably came from Microsoft’s internal estimates.
Apparently Halo 3 has outsold every entertainment release in history and is making and breaking sales records all over the world. Oh great, Microsoft should stop making OSes and concentrate […]
Archive for the 'Game' Category
“BioShock” did shock.
Posted in Game on Sep 23rd, 2007
Yesterday I had the opportunity to finally have a sneak peek at the much hyped game BioShock. Had heard a lot about it from friends and I was eager to see what the game was. Unfortunately my PCs have nowhere near the hardware configurations required to push the game even at its lowest setting. But […]
Ah again a long week with no updates to the blog. Actually this was something I was planning to write a couple of weeks back but never got the time. As it goes, a few of months back I had downloaded Second Life and decided to give it a try. I am still pretty […]
What’s going on with the game?
Posted in Game, Doofus Game on Aug 25th, 2007
Doofus Game
I have had a lot of questions from people on the status and progress of the game. The favorite question is “When is the game going to get released?” I have a separate blog open for this but since I don’t put any technical stuff on that blog, I decided to throw in some […]
Are we falling into the “Uncanny valley”?
Posted in General, Game, Game development on Jul 27th, 2007
We are currently working out gameplay issues in the Doofus game and I am working on some serious tweaks to the A* algorithm used in the game. One of the feedback from beta testers was the movement of the enemies was somewhat robotic with very sharp turns. Fortunately all the enemies in the game are […]
A few months back I ran into a friend on mine who was on and on about Oblivion. For those who are blissfully ignorant, The Elder Scrolls IV: Oblivion is an action oriented role playing game by Bethesda Softworks. He was so persuasive, that I finally got hold of the game and decided […]
O2 Engine: Technology preview of lighting used in the Doofus game.
Posted in Game, Game development, Doofus Game, O2 Engine on Jul 6th, 2007
Some preview of the lighting technology used in the game. This is not an in-depth explanation of it, but is just a preview so don’t expect technical details here. Maybe sometime later, (I will fill in the details) or you can just ask and I will be glad to explain it.
The lighting in Doofus works […]